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- Short: Developer archive for WILD, the 3D library for games.
- Author: ingpippa@mbservice.it Pyper
- Uploader: ingpippa@mbservice.it Pyper
- Type: dev/misc
-
- That's the first developer material for Wild.
- Contains:
-
- Developer/
- Examples/
- src/
- Here are the sources of the demos.
- I use DevPac for the asm, and gcc (egcs) for the C.
- If you try to re-assemble or re-compile them, probably will be
- difficult... I use some scripts for makefile, and... try, you'll see.
- I included them to be seen, not to be recompiled.
- Docs/
- here are the docs. Now, only wild.doc is present, and is also very
- incomplete. Most of the functions aren't still documented... I'll
- update...
- CoderHelp/
- here are some help files, to code modules.
- But if you want to code a module, say-me before, I'll send you some
- more info...
-
- Include/
- Here are the includes (C and Asm) for WILD.
- They are not complete: some in C are missing, and some asm are missing.
- There are also the inline, made with FD2Pragma.
- More includes are needed for the inlines, you can get in the FD2Pragma
- archive, on aminet.
-
- Support/
- Here there are a lot of useless files, most are obsolete, but some are
- needed to recompile the oldest demos: the TestSectors are Sectors made
- in asm, to be included in the source code.
- Some other are misc routines, and even my profiler.library.
- If you find something useful, say me!
-
- Appunti/
- And here are my internal docs, some notes, some projects,... some written
- in english, some in italian. Take care, some ideas are changed, but the
- last ones are quite reliable. Read just for curiosity, not take it serious.
-